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・ The Shadow of the Lion
・ The Shadow of the Mosque
・ The Shadow of the Scourge
・ The Shadow of the Sun
・ The Shadow of the Torturer
・ The Shadow of the Tower
・ The Shadow of the Vulture
・ The Shadow of the Wind
・ The Shadow of Weng-Chiang
・ The Shadow of Yesterday
・ The Shadow of Your Smile
・ The Shadow of Your Smile (Andy Williams album)
・ The Shadow of Your Smile (Astrud Gilberto album)
・ The Shadow of Your Smile (disambiguation)
・ The Shadow of Your Smile (Johnny Mathis album)
The Shadow of Yserbius
・ The Shadow of Zorro
・ The Shadow on the Window
・ The Shadow Out of Time
・ The Shadow over Innsmouth
・ The Shadow People
・ The Shadow People (audiobook)
・ The Shadow Project
・ The Shadow Realigned
・ The Shadow Returns
・ The Shadow Riders
・ The Shadow Riders (film)
・ The Shadow Rising
・ The Shadow Speaker
・ The Shadow Strikes


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The Shadow of Yserbius : ウィキペディア英語版
The Shadow of Yserbius

''The Shadow of Yserbius'', originally published by Sierra On-Line and developed by Joe Ybarra of Ybarra Productions, was the first of three graphical MUDs for the online community. Opening to rave reviews, ''The Shadow of Yserbius'', according to industry critics, set the standard by which all future MUDs would be judged. The game was followed by two sequels entitled ''The Fates of Twinion'' (1993) and ''The Ruins of Cawdor'' (1995). Until recently, only ''The Shadow of Yserbius'' and ''The Fates of Twinion'' were playable in offline mode.
''The Shadow of Yserbius'', along with its successors, remained online until 1996, when America Online purchased the rights from then-owner AT&T for an undisclosed price (rumored to be $40 million). AOL soon pulled the plug on ''The Shadow of Yserbius'', which was a competitor to its existing online RPG ''Neverwinter Nights''.
In late 2007, the ImagiNation Revival Project succeeded in resurrecting the long-dormant ImagiNation Network by using the original client software coupled with DOSBox. ''The Shadow of Yserbius'' is now once again available for online play with all features, graphics, sounds, and such fully intact and functional. Macros are fully supported and compatibility with old character and map files is enabled for TSN/INN versions 2.4 and higher.
== Gameplay ==

The goal of the game was to kill an evil elemental creature called En-li-Kil. There were a number of "rooms", where up to 30 (later 60) people could meet and adventure together in groups of up to four. Combat was turn-based.
The available professions were Barbarian, Knight, Ranger, Thief, Cleric, and Wizard. Player races included Human, Orc, Elf, Troll, Dwarf, Gnome, Halfling, and Gremlin.
Another popular pastime was player vs player sparring. This later became corrupted by cheating, as well as version compatibility issues, which later versions tried to address with little success. The most popular of these cheating programs was a macro called ''VitaminF''.
Many players were members of guilds, ranging from the SoF (Soldiers Of Fortune), KoY (Kingdom Of Yserbius), EMPIRE and DEADZ, to guilds such as TheMercs, KoC (Knight of Chivalry), KAAOS (Killing As An Organized Sport), and the FTT (Friendship, Truth, and Trust Guild). While some guilds were based on role playing at times, some of the guilds were dedicated to helping others with interest in the Quests and building strong characters. A handful of the guilds started in Yserbius during the early 1990s, such as (SoF ), TheCelts, (KAAOS ), DEADZ, (TheMercs ), (New Outriders ), and the FTT, still exist to this day.
Source of information for gameplay.
Detailed walkthrough available at (Yserbius Forum )
Source of information for Gameplay Original Manual in PDF form at (Yserbius.org )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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